Skip to main content

Invisible Cities: Thumbnails

 I read through all the pages from the Invisible Cities document and wrote a sentence describing my basic understanding off all cities along with a thumbnail of my initial ideas for each. 


The brief sentences I wrote for the cities going 1-14 were:

  1. A city made up of pipes, no brickwork.
  2. A city made up of earth respecters/haters living up on stilts above ground observing the world with telescopes. 
  3. A city with big silver domes, bronze gods, lit up with multicoloured lamps.
  4. Bare and abandoned city, all that remains are strings connecting peoples past relationships.
  5. A zigzag of water canals working as roads with an equal amount of land.
  6. A city made of stone with a single building made of metal containing globes filled with models of what the city could have looked like in the past present and future.
  7. Wells and windmills taking water from a large body of water underground and holding it in giant vats.
  8. A clean city that gets refurbished daily, leaving piles of waste outside the city that could spill at any moment.
  9. Large fish tanks and grim woodwork between a river and mountain.
  10. A city that seems normal but, is made up of a ton of different materials.
  11. A city made up of two halves, a rollercoaster and marble/cement buildings.
  12. A city filled with weird signposts indicating what a building is using animals and obscure things to describe a building or places purpose within the city.
  13. A place in a state of constant construction with the people using the stars as a blueprint. Afraid of finishing the city as once the city is built it can begin the break and crumble.
  14. A city made up of bamboo and zinq following the founders initial design.
Out of all of these cities I think the most interesting are:
  • 2
  • 5
  • 6
  • 7
  • 8
  • 9
  • 12
  • 13
The ones I'm currently least interested in are:
  • 1
  • 3
  • 4
  • 10
  • 11
  • 14







Comments

Popular posts from this blog

Premise: Potential Ideas

 Aspects of course I like: Character design Environment Design Modelling Storytelling Things I might like to animate: Fight scene Something dramatic/ dynamic Something express to piece of music Interpretive story (hidden meanings) - [[Eternal Circle-Chinsaku]Wozwald]

Character Design: Molly Drawings

 

Character Design: James Drawings