Completed the tutorial for skinning the legs, concluding the walkthrough of the two methods used for skinning; them being the precise, mathematical method and the painterly interactive method.
Aspects of course I like: Character design Environment Design Modelling Storytelling Things I might like to animate: Fight scene Something dramatic/ dynamic Something express to piece of music Interpretive story (hidden meanings) - [[Eternal Circle-Chinsaku]Wozwald]
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