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Showing posts from May, 2022

JPJ: Body

 

JPJ: Skull

 

Life Drawing

 

Premise: Art of & Reflective Statement

Reflective Statement: For this project we had to create an animation focused premise, working on world building and technical skills in Autodesk Maya.  I feel pretty good about this project, I found working on it quite interesting as I half worked backwards. Meaning after I had some thumbnails and basic ideas down, I went straight into Maya and started making models rather than what I usually do with projects; doing things very systematically doing all the drawing then all the 3D work then finish. But, it was quite refreshing working like this. I've felt quite burnt out recently so I'm glad this was fun to make and I'm glad it turned out well. The biggest downside is definitely the final piece, I rendered the scene in Maya and messed up the timings with the camera, so its really fast paced. Which is a shame, because it ends extremely quickly and gives you no time to actually look at many of the models at all. The render is also very grainy which I didn't notice at the t...

Premise: Concept Art [Room2 and Props]

 

Premise: Sound Design

Free Copyright Sounds Sparks: https://www.youtube.com/watch?v=RnfvLOjKEGg&ab_channel=DzulakaBumba https://www.youtube.com/watch?v=r2TqqhhW5mc&ab_channel=Soundlaboratory Factory and industrial noise: https://www.youtube.com/watch?v=2kVf_qNfblQ&ab_channel=ChaosOrder Door Opening: https://www.youtube.com/watch?v=Nfg1LS5b5x8&ab_channel=GamingSoundEffects I also recorded the sounds of creaky floorboards, ambient noise - Sounds will be uploaded to Basecamp

Premise: After Effects Recap

 Needed a quick recap on how to do particular effects in After Effects so I used the following videos for guidance. 

Premise: Lighting Tests

 

Premise: Modelling

 

Premise: First Room Concept Art

 

Premise: Sketches and Ideas